Players select whether their characters are male or female. This makes no mechanical difference to the character, but as Narfell is a roleplaying server, it does have the potential to effect how you interact with others, and how they interact with you. Consider whether your character's goals are shaped by their gender, either positively or negatively. Consider how your character fits into the world. And make your decision, knowing that there is no wrong or right choice, simply whichever feels right to you.
Narfell provides access to all of the races available in the base game as well as subraces specific to the server. For more information, see the Races entry in this wiki. In short, your race has effects on both roleplay and mechanics, as each race has different allies and enemies, different bonuses and negatives. Some Prestige Classes are racially restricted, whilst other classes are mechanically difficult to play with certain races, such as it being a rare half-orc who becomes a paladin, sorceror, bard, or wizard due to game mechanics.
Your portrait will be available to players unless you take on a wildshape or polymorph. This portrait paints detail on your character in a greater depth than what character customizations can provide. If you download custom portraits, they will not be visible.
The portrait you choose can communicate how you see your character to others: are they ugly or beautiful? Are they young or old? How do they like to dress? This can affect how others interact with you, so choose carefully.
If you're unsure, don't be afraid to take the silhouette picture, and leave yourself a mystery!
Your class dictates what abilities that you have available to you as a character and, more importantly, how those abilities tie to who your character is and what lays in their past.
Neverwinter Nights provides classes with the base game. You can learn more about those here.
Narfell takes these classes a bit further, adding some features and painting how they fit into the campaign setting. You can learn about all of this at classes.
If in doubt - why not pick True Neutral, and see where your story takes you?
Narfell has age restrictions that apply to player characters. You cannot play a character that is under the age of majority (i.e. 18 years for humans, and the equivalent for other races).
The six abilities include the physical — strength, dexterity, and constitution — as well as the mental — intelligence, wisdom, and charisma. These abilities have an immense impact on the capabilities of a character, particularly at the lower levels where training has the least effect. For example, at level 1, a skill can be influenced by as much as +4 through training (in the form of skill ranks), and as much as +5 from the associated ability.
These are pre-selected skill/feat packages that the game thinks you may like. Use if you like, but I would not recommend it since several of the default selected skills are not used in Narfell.
Names should reflect upon a fantasy setting and strive to be as original as possible. The usage of “trademarked” names such as Gandalf, Drizzt, etc, that have appeared in works of fiction may not be permitted as the community feels that it is disrespectful to the creators and the spirit of their work, as the portrayal of such characters is subjective. Names with symbols such as =, &, $, etc, “leet-speak” (e.g. G4M3R), or obscenities are unacceptable and DM action will be taken against players found with such names. This is done to preserve the roleplaying atmosphere of the game.
If you have run out of creative juice and turn your nose up at NWN’s name generator, there are articles and name generators on the web to help you out!
http://web.archive.org/web/20120622005201/http://wiki.narfell.us:80/Character_Creation
We love it when players build a backstory for their characters and award experience points when they do so. If you like writing backstories for your characters, be sure to post one in the Historical Archives.